Skip to content
Mohammad Oumari
← All projects
archivedarchivedgames2021source · private

Easy Climb

a grappling climb up a vertical level that is not as easy as the name suggests.

Role · Solo developer

UnityC#
Easy Climb store banner

Screens

6 from the Google Play listing · scroll →
  • Easy Climb screenshot 1
  • Easy Climb screenshot 2
  • Easy Climb screenshot 3
  • Easy Climb screenshot 4
  • Easy Climb screenshot 5
  • Easy Climb screenshot 6

Swing, attach, release. The whole game is one verb and a level designer being unkind.

On Google Play

It shipped on Google Play, where the listing read:

"climb the level, collect stars win the game how to play: move the joystick around to rotate the hammer and apply force from the hammer to the grounds around you to move the player collect the stars and win the level."

It is no longer listed there.

Where it came from

Built by me — Mohammad Oumari — and taken into testing with Homa, the hyper-casual publisher. The model was volume: build a mechanic quickly, put real user-acquisition spend behind it, and let the market decide within a couple of weeks.

Most prototypes do not survive that, and this one is here because the work is worth keeping, not because it became a hit. The footage is the ad creative as it actually ran — caption bar and all.