Space Swordsman
a stickman swinging through a maze in open space.
Role · Solo developer

Screens
7 from the Google Play listing · scroll →More
Space Swordsman gameplay
Space Swordsman gameplay
Momentum platforming — you never quite stop, and the walls are the only thing that argues with you.
On Google Play
It shipped on Google Play, where the listing read:
Drag around to move, slice objects and Fight through endless challenges.
It is no longer listed there.
Where it came from
Built by me — Mohammad Oumari — and taken into testing with Homa, the hyper-casual publisher. The model was volume: build a mechanic quickly, put real user-acquisition spend behind it, and let the market decide within a couple of weeks.
Most prototypes do not survive that, and this one is here because the work is worth keeping, not because it became a hit. The footage is the ad creative as it actually ran — caption bar and all.






